← Back Card Profile (by Name)

Tazeem DCI

Other printings of "Tazeem": DCI #41 OPCA #78 PRM #44340

Card

id23794
artistVincent Proce
artistIdsd82b1138-76d3-49f7-9d8c-bc2e2d3e0b0a
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameTazeem
number41
originalPrintings
originalReleaseDate2009-09-30
originalTextCreatures can't block.
Whenever you roll chaos, draw a card for each land you control.
otherFaceIds
power
printingsDCI, OPCA, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeDCI
side
signature
sourceProducts
subsets
subtypesZendikar
supertypes
textCreatures can't block.
Whenever chaos ensues, draw a card for each land you control.
toughness
typePlane — Zendikar
typesPlane
uuid636c8283-5300-5f60-aaeb-5e7f79b6f073
variations
watermark
setNameDCI Promos

Identifiers

id23794
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId128296
cardsphereFoilId
cardsphereId131429
deckboxId
mcmId21474
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddf49f030-211d-5acd-aff3-0c2681a7d78c
mtgoFoilId
mtgoId
multiverseId198069
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId76e5383d-ac12-4abc-aa30-15e99ded2d6f
scryfallIllustrationIdb1188b1e-7a18-47b7-a9b3-1d91445369a9
scryfallOracleId97f708de-9271-4137-a9fe-dda25b922900
tcgplayerEtchedProductId
tcgplayerProductId37302
uuid636c8283-5300-5f60-aaeb-5e7f79b6f073

Legalities

id23794
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid636c8283-5300-5f60-aaeb-5e7f79b6f073
vintage

Purchase URLs

id23794
cardKingdomhttps://mtgjson.com/links/c2571ac1a724391e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/f18612318e17422a
tcgplayerEtched
uuid636c8283-5300-5f60-aaeb-5e7f79b6f073

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchTazeemPlan : ZendikarLes créatures ne peuvent pas bloquer.
À chaque fois que vous obtenez chaos, piochez une carte pour chaque terrain que vous contrôlez.
211893
GermanTazeemWelt — ZendikarKreaturen können nicht blocken.
Immer wenn du chaos würfelst, ziehe eine Karte für jedes Land, das du kontrollierst.
211803
ItalianTazeemPiano — ZendikarLe creature non possono bloccare.
Ogniqualvolta tiri caos, pesca una carta per ogni terra che controlli.
211848
Japaneseタジーム次元 — ゼンディカークリーチャーではブロックできない。
あなたがchaosを出すたび、あながコントロールする土地1つにつきカードを1枚引く。
211983
SpanishTazeemPlano — ZendikarLas criaturas no pueden bloquear.
Siempre que lances caos, roba una carta por cada tierra que controles.
211938

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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