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Celestus Sanctifier DBL

Other printings of "Celestus Sanctifier": DBL #12 MID #12

Card

id23137
artistIrina Nordsol
artistIds1e4cb52d-476e-4c68-ac87-2e620aede6d4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank27576
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameCelestus Sanctifier
number12
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
side
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Cleric
supertypes
textIf it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
toughness2
typeCreature — Human Cleric
typesCreature
uuid23d9baad-b65d-50f5-8177-b4a2d5930b49
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23137
cardKingdomEtchedId
cardKingdomFoilId254327
cardKingdomId253789
cardsphereFoilId84537
cardsphereId84536
deckboxId62087
mcmId584833
mcmMetaId345340
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id82b08047-b9e4-5b07-b052-fe3a5ffad39b
mtgoFoilId
mtgoId96228
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5422827c-0643-4cf0-a690-1e3fb494eab3
scryfallIllustrationIdc87257de-dfae-47c7-afa1-a3e1cef4476c
scryfallOracleId6885aa03-fbfe-4c2e-a785-0865788574b4
tcgplayerEtchedProductId
tcgplayerProductId255521
uuid23d9baad-b65d-50f5-8177-b4a2d5930b49

Legalities

id23137
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid23d9baad-b65d-50f5-8177-b4a2d5930b49
vintageLegal

Purchase URLs

id23137
cardKingdomhttps://mtgjson.com/links/0c8840cf718657a7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/41636638d365b34a
cardmarkethttps://mtgjson.com/links/6a8bd3f079da1a01
tcgplayerhttps://mtgjson.com/links/2d0d606dd22e6bc3
tcgplayerEtched
uuid23d9baad-b65d-50f5-8177-b4a2d5930b49

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24The card you don't put into your graveyard stays on top of your library.

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