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Call for Unity LTC

Other printings of "Call for Unity": AER #9 PAER #9s LTC #163

Card

id46850
artistYuriy Chemezov
artistIds0e2c4292-9cb6-4973-9b1f-9ff4b6ec166e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank6902
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Go! If you trouble us again, you will regret it."
—Merry
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsRevolt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameCall for Unity
number163
originalPrintings
originalReleaseDate
originalTextRevolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.
otherFaceIds
power
printingsAER, LTC, PAER
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'nonfoil': ['c8ca8844-ca64-5968-81eb-055aeda52d43']}
subsets
subtypes
supertypes
textRevolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.
Creatures you control get +1/+1 for each unity counter on this enchantment.
toughness
typeEnchantment
typesEnchantment
uuidde9ced53-93fc-5197-90f8-f6c54b80d6b4
variations
watermark
setNameTales of Middle-earth Commander

Identifiers

id46850
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId278545
cardsphereFoilId
cardsphereId103432
deckboxId79682
mcmId717133
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id46afe359-6a69-5a22-abaf-ef69cc24a36d
mtgoFoilId
mtgoId112676
multiverseId621273
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8264f32c-0cfb-4233-9626-0cbb44a01a93
scryfallIllustrationIda1818f0b-18da-4f85-bc49-0843efd73421
scryfallOracleId288d5415-ef44-400f-ab88-7c8a4deaaf4b
tcgplayerEtchedProductId
tcgplayerProductId499499
uuidde9ced53-93fc-5197-90f8-f6c54b80d6b4

Legalities

id46850
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidde9ced53-93fc-5197-90f8-f6c54b80d6b4
vintageLegal

Purchase URLs

id46850
cardKingdomhttps://mtgjson.com/links/5ad718e0cc3c082a
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/873b71ac009669ab
tcgplayerEtched
uuidde9ced53-93fc-5197-90f8-f6c54b80d6b4

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchAppel à l'unité« Partez ! Si vous nous importunez encore, vous le regretterez. »
—Merry
EnchantementRévolte — Au début de votre étape de fin, si un permanent que vous contrôliez a quitté le champ de bataille ce tour-ci, mettez un marqueur « unité » sur l'Appel à l'unité.
Les créatures que vous contrôlez gagnent +1/+1 pour chaque marqueur « unité » sur l'Appel à l'unité.
621834
GermanAufruf zur Einigkeit„Verschwindet! Wenn ihr uns noch einmal belästigt, werdet ihr es bereuen."
—Merry
VerzauberungRebellion — Zu Beginn deines Endsegments und falls in diesem Zug eine bleibende Karte unter deiner Kontrolle das Spiel verlassen hat, lege eine Einigkeitsmarke auf den Aufruf zur Einigkeit.
Kreaturen, die du kontrollierst, erhalten +1/+1 für jede Einigkeitsmarke auf dem Aufruf zur Einigkeit.
621460
ItalianRichiamo all'Unità"Andatevene! Se ci infastidite di nuovo, lo rimpiangerete amaramente."
—Merry
IncantesimoRivolta — All'inizio della tua sottofase finale, se un permanente che controllavi ha lasciato il campo di battaglia in questo turno, metti un segnalino unità sul Richiamo all'Unità.
Le creature che controlli prendono +1/+1 per ogni segnalino unità sul Richiamo all'Unità.
622021
Japanese結束への呼びかけ「いってしまえ!二度とぼくたちの手をわずらわせるな、後悔するぞ。」
――メリー
エンチャント紛争 ― あなたの終了ステップの開始時に、このターンにあなたがコントロールしているパーマネントが戦場を離れていた場合、結束への呼びかけの上に結束カウンター1個を置く。
あなたがコントロールしているすべてのクリーチャーは、結束への呼びかけの上にある結束カウンター1個につき+1/+1の修整を受ける。
622208
Portuguese (Brazil)Chamado à Unidade"Vão embora! Se nos importunarem de novo, vocês vão se arrepender."
— Merry
EncantamentoRevolta — No início de sua etapa final, se uma permanente que você controlava deixou o campo de batalha neste turno, coloque um marcador de unidade em Chamado à Unidade.
As criaturas que você controla recebem +1/+1 para cada marcador de unidade em Chamado à Unidade.
622395
SpanishLlamada a la unidad"¡Largo! Si nos molestan otra vez, verán lo que es bueno".
—Merry
EncantamientoRevuelta — Al comienzo de tu paso final, si un permanente que controlabas dejó el campo de batalla este turno, pon un contador de unidad sobre la Llamada a la unidad.
Las criaturas que controlas obtienen +1/+1 por cada contador de unidad sobre la Llamada a la unidad.
621647

Rulings

datetext
2017-02-09All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.
2017-02-09Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
2017-02-09Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09Tokens that leave the battlefield will satisfy a revolt ability.

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