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Arno Dorian ACR

Other printings of "Arno Dorian": ACR #47 ACR #139 ACR #227

Card

id7596
artistAndreia Ugrai
artistIdsf72c1593-751b-45a4-ba65-205509b81b93
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityB, R
colorIndicator
colorsB, R
defense
duelDeck
edhrecRank5845
edhrecSaltiness0.19
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, legendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch, Disguise
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{B}{R}
manaValue4
nameArno Dorian
number139
originalPrintings
originalReleaseDate
originalTextDeathtouch
Other Assassins you control get +2/+0.
Disguise {B}{R}
otherFaceIds
power3
printingsACR
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeACR
side
signature
sourceProducts{'foil': ['4c79255e-0f04-584d-a8d9-6df6a4c5e3c0', '4db1861f-789f-5154-8373-b159f011ef7f'], 'nonfoil': ['4db1861f-789f-5154-8373-b159f011ef7f']}
subsets
subtypesHuman, Assassin
supertypesLegendary
textDeathtouch
Other Assassins you control get +2/+0.
Disguise {B}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
toughness3
typeLegendary Creature — Human Assassin
typesCreature
uuid1fc6e930-e126-53ae-b853-fa51f1c8a05a
variations2c24b224-f991-580a-bad8-0a95a1cf1696, cf9e937f-64c2-5ea8-935e-dcab50c5c890
watermark
setNameAssassin's Creed

Identifiers

id7596
cardKingdomEtchedId
cardKingdomFoilId298495
cardKingdomId298461
cardsphereFoilId123026
cardsphereId123024
deckboxId92648
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4c1e8c64-084f-5d42-93ec-2cbbc9722951
mtgoFoilId
mtgoId127668
multiverseId668165
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId60a97041-4c09-46f2-b979-e4f63c676fb4
scryfallIllustrationId2159d79f-41d9-4aac-b341-50604ad105b1
scryfallOracleIdae90daea-6644-4235-bca6-b94ee9925f63
tcgplayerEtchedProductId
tcgplayerProductId555933
uuid1fc6e930-e126-53ae-b853-fa51f1c8a05a

Legalities

id7596
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid1fc6e930-e126-53ae-b853-fa51f1c8a05a
vintageLegal

Purchase URLs

id7596
cardKingdomhttps://mtgjson.com/links/9c8a4f57668005ca
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b03dc79e355b6705
cardmarket
tcgplayerhttps://mtgjson.com/links/0e574128500f4b87
tcgplayerEtched
uuid1fc6e930-e126-53ae-b853-fa51f1c8a05a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified亚诺·多里安传奇生物 — 人类/杀手死触
由你操控的其他杀手得+2/+0。
伪装{B}{R}
668333
FrenchArno DorianCréature légendaire — humain et assassinContact mortel
Les autres assassins que vous contrôlez gagnent +2/+0.
Déguisement {B}{R}
668249
GermanArno DorianLegendäre Kreatur — Mensch, AssassineTodesberührung
Andere Assassinen, die du kontrollierst, erhalten +2/+0.
Verkleidung {B}{R}
668193
ItalianArno DorianCreatura Leggendaria — Assassino UmanoTocco letale
Gli altri Assassini che controlli prendono +2/+0.
Camuffare {B}{R}
668277
Japaneseアルノ・ドリアン伝説のクリーチャー — 人間・暗殺者接死
あなたがコントロールしていてこれでないすべての暗殺者は+2/+0の修整を受ける。
変装{B}{R}
668305
SpanishArno DorianCriatura legendaria — Asesino humanoToque mortal.
Los otros Asesinos que controlas obtienen +2/+0.
Disfrazarse {B}{R}
668221

Rulings

datetext
2024-07-05A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent you control face up by paying its disguise cost.
2024-07-05A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren’t affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-07-05Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn’t use the stack and can’t be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2024-07-05At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down permanents or spells you don’t control unless an effect instructs or allows you to do so.
2024-07-05Because face-down creatures don’t have a name, they can’t have the same name as any other creature, even another face-down creature.
2024-07-05Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
2024-07-05If a face-down creature loses its abilities, it can’t be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-07-05If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-07-05If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.
2024-07-05The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn’t have or change the characteristics it does have.
2024-07-05The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.
2024-07-05Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.
2024-07-05You must ensure that your face-down spells and permanents can be easily differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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