← Back Card Profile (by Name)

Angel's Grace MMA

Other printings of "Angel's Grace": PLST #TSP-3 TSP #3 MMA #4 PTSR #4p TSR #4

Card

id56564
artistMark Zug
artistIds48e2b98c-5467-4671-bd42-4c3746115117
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2015
edhrecSaltiness0.77
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsSplit second
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}
manaValue1
nameAngel's Grace
number4
originalPrintings
originalReleaseDate
originalTextSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
otherFaceIds
power
printingsMMA, PLST, PTSR, TSP, TSR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMMA
side
signature
sourceProducts{'foil': ['5b503fcd-930e-5955-b9ad-c2c4a35ae0ba'], 'nonfoil': ['5b503fcd-930e-5955-b9ad-c2c4a35ae0ba']}
subsets
subtypes
supertypes
textSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
toughness
typeInstant
typesInstant
uuid32bc582a-ad16-5574-8a5b-fcdf5b78c1ea
variations
watermark
setNameModern Masters

Identifiers

id56564
cardKingdomEtchedId
cardKingdomFoilId190297
cardKingdomId190045
cardsphereFoilId31437
cardsphereId31438
deckboxId21275
mcmId261985
mcmMetaId8311
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id893bc18e-801f-53e7-8eae-7c61442c529d
mtgoFoilId49041
mtgoId49040
multiverseId370545
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId310deafe-124b-4813-a383-bc9a9d028cfc
scryfallIllustrationId5f07e5bf-cad4-4c5f-a121-37c6449505ad
scryfallOracleId66ca8a60-e028-4a5f-8177-860b888cb9d1
tcgplayerEtchedProductId
tcgplayerProductId68289
uuid32bc582a-ad16-5574-8a5b-fcdf5b78c1ea

Legalities

id56564
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid32bc582a-ad16-5574-8a5b-fcdf5b78c1ea
vintageLegal

Purchase URLs

id56564
cardKingdomhttps://mtgjson.com/links/8ebb11c451db735b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8db4cba0c8f1ebe8
cardmarkethttps://mtgjson.com/links/f746a8572281fa6b
tcgplayerhttps://mtgjson.com/links/e4fbbe8d891eb16f
tcgplayerEtched
uuid32bc582a-ad16-5574-8a5b-fcdf5b78c1ea

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-03-19After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
2021-03-19Angel's Grace doesn't prevent damage. It only changes the result of damage dealt to you. For example, a 5/5 creature with lifelink that deals damage to you will still cause its controller to gain 5 life, even if that damage reduces your life total from 3 to 1.
2021-03-19Angel's Grace doesn't stop loss of life from effects that say that you lose life.
2021-03-19Casting a spell with split second won't affect spells and abilities that are already on the stack.
2021-03-19If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
2021-03-19If you have less than 1 life, damage dealt to you reduces your life total further below 0 (as normal).
2021-03-19In a Commander game, combat damage you're dealt by a commander is still tracked, even if it doesn't change your life total.
2021-03-19Players may turn face-down creatures face up while a spell with split second is on the stack.
2021-03-19Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
2021-03-19Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
2021-03-19You can't pay more life than you have, even if you won't lose the game.

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