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Ajani Fells the Godsire MH3

Card

id53678
artistPiotr Dura
artistIdsaff176e8-1d15-432e-ad1d-207a474decba
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank12077
edhrecSaltiness0.02
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameAjani Fells the Godsire
number19
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target creature an opponent controls with power 3 or greater.
II — Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control.
III — Target creature you control gains double strike until end of turn.
otherFaceIds
power
printingsMH3
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target creature an opponent controls with power 3 or greater.
II — Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control.
III — Target creature you control gains double strike until end of turn.
toughness
typeEnchantment — Saga
typesEnchantment
uuid8a94d048-e6b1-51c0-8c05-2267f800b3b0
variations
watermark
setNameModern Horizons 3

Identifiers

id53678
cardKingdomEtchedId
cardKingdomFoilId297099
cardKingdomId296439
cardsphereFoilId
cardsphereId121450
deckboxId91329
mcmId772223
mcmMetaId435423
mtgArenaId90868
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide129ef1e-4c8b-52cc-b1d4-c329755b2ab9
mtgoFoilId
mtgoId126055
multiverseId662171
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1d918133-d4e2-4674-a3cb-58edef1c6758
scryfallIllustrationId356e76e4-01be-4407-8a88-5dd5827121c2
scryfallOracleId0daefecb-7189-44bb-9ca0-96a9572cd240
tcgplayerEtchedProductId
tcgplayerProductId552856
uuid8a94d048-e6b1-51c0-8c05-2267f800b3b0

Legalities

id53678
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid8a94d048-e6b1-51c0-8c05-2267f800b3b0
vintageLegal

Purchase URLs

id53678
cardKingdomhttps://mtgjson.com/links/f2ebb818326353c1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f9d40c82fa2f7379
cardmarkethttps://mtgjson.com/links/0c9d94bd9e9f138b
tcgplayerhttps://mtgjson.com/links/704b25970aa0784a
tcgplayerEtched
uuid8a94d048-e6b1-51c0-8c05-2267f800b3b0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified阿耶尼戮宗神结界 — 传纪(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I — 放逐目标由对手操控且力量等于或大于3的生物。
II — 派出一个2/1白色猫/战士衍生生物,然后在一个由你操控的生物上放置一个警戒指示物。
III — 目标由你操控的生物获得连击异能直到回合结束。
663823
FrenchAjani pourfend le Père divinEnchantement — saga(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I — Exilez une créature ciblée avec une force supérieure ou égale à 3 qu'un adversaire contrôle.
II — Créez un jeton de créature 2/1 blanche Chat et Guerrier, puis mettez un marqueur « vigilance » sur une créature que vous contrôlez.
III — Une créature ciblée que vous contrôlez acquiert la double initiative jusqu'à la fin du tour.
662879
GermanAjani bezwingt den GöttervaterVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I — Schicke eine Kreatur deiner Wahl mit Stärke 3 oder mehr, die ein Gegner kontrolliert, ins Exil.
II — Erzeuge einen 2/1 weißen Katze-Krieger-Kreaturenspielstein und lege dann eine Wachsamkeit-Marke auf eine Kreatur, die du kontrollierst.
III — Eine Kreatur deiner Wahl, die du kontrollierst, erhält Doppelschlag bis zum Ende des Zuges.
662407
ItalianAjani Abbatte il Progenitore DivinoIncantesimo — Saga(Mentre questa Saga entra e dopo la tua acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I — Esilia una creatura bersaglio controllata da un avversario con forza pari o superiore a 3.
II — Crea una pedina creatura Guerriero Felino 2/1 bianca, poi metti un segnalino cautela su una creatura che controlli.
III — Una creatura bersaglio che controlli ha doppio attacco fino alla fine del turno.
663115
Japaneseアジャニ、神祖を倒すエンチャント — 英雄譚(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンター1個を加える。IIIの後に、生け贄に捧げる。)
I ― 対戦相手がコントロールしていてパワーが3以上であるクリーチャー1体を対象とする。それを追放する。
II ― 白の2/1の猫・戦士・クリーチャー・トークン1体を生成する。その後、あなたがコントロールしているクリーチャー1体の上に警戒カウンター1個を置く。
III ― あなたがコントロールしているクリーチャー1体を対象とする。ターン終了時まで、それは二段攻撃を得る。
663351
Portuguese (Brazil)Ajani Derruba o SacrogenitorEncantamento — Saga(Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.)
I — Exile a criatura alvo que um oponente controla com poder igual ou superior a 3.
II — Crie uma ficha de criatura Felino Guerreiro branca 2/1 e depois coloque um marcador de vigilância em uma criatura que você controla.
III — A criatura alvo que você controla ganha golpe duplo até o final do turno.
663587
SpanishAjani derrota al ancestro divinoEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I — Exilia la criatura objetivo que controla un oponente con fuerza de 3 o más.
II — Crea una ficha de criatura Guerrero Felino blanca 2/1 y luego pon un contador de vigilancia sobre una criatura que controlas.
III — La criatura objetivo que controlas gana la habilidad de dañar dos veces hasta el final del turno.
662643

Rulings

No rulings available.

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