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Arixmethes, Slumbering Isle C18

Other printings of "Arixmethes, Slumbering Isle": MUL #32 C18 #38 MUL #97 MUL #162 MUL #162z 2XM #189 DSC #211 PZ2 #70715

Card

id15668
artistDimitar Marinski
artistIdsad53afd6-d00f-4bc8-98ec-deab3f6aec50
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank1942
edhrecSaltiness0.23
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{G}{U}
manaValue4
nameArixmethes, Slumbering Isle
number38
originalPrintings
originalReleaseDate
originalTextArixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
{T}: Add {G}{U}.
otherFaceIds
power12
printings2XM, C18, DSC, MUL, PZ2
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC18
side
signature
sourceProducts{'nonfoil': ['1c293794-91af-50b1-b950-b6d3ef6ad8d5']}
subsets
subtypesKraken
supertypesLegendary
textArixmethes enters tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
{T}: Add {G}{U}.
toughness12
typeLegendary Creature — Kraken
typesCreature
uuid5e8fe848-ec6e-5b2d-a820-0e1f675ad34b
variations
watermark
setNameCommander 2018

Identifiers

id15668
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId220870
cardsphereFoilId
cardsphereId56461
deckboxId40198
mcmId361780
mcmMetaId264362
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7dec5fa4-cf95-5ae7-b152-a09f9cbac2f0
mtgoFoilId
mtgoId
multiverseId450639
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc723c7dc-a452-49ec-a4e5-9e516fe530e9
scryfallIllustrationId6168e092-3bd1-4196-915f-c90d026eecfd
scryfallOracleIdcaeb39ee-f0bb-4305-9e8b-b30ba0a74c78
tcgplayerEtchedProductId
tcgplayerProductId170945
uuid5e8fe848-ec6e-5b2d-a820-0e1f675ad34b

Legalities

id15668
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid5e8fe848-ec6e-5b2d-a820-0e1f675ad34b
vintageLegal

Purchase URLs

id15668
cardKingdomhttps://mtgjson.com/links/e362dd9527ef5f8f
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/3d6e72eb5f2937f3
tcgplayerhttps://mtgjson.com/links/61c09a9960b88836
tcgplayerEtched
uuid5e8fe848-ec6e-5b2d-a820-0e1f675ad34b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchArixméthès, l'île assoupieCréature légendaire : krakenArixméthès, l'île assoupie arrive sur le champ de bataille engagé avec cinq marqueurs « sommeil » sur lui.
Tant qu'Arixméthès a un marqueur « sommeil » sur lui, c'est un terrain. (Ce n'est pas une créature.)
À chaque fois que vous lancez un sort, vous pouvez retirer un marqueur « sommeil » d'Arixméthès.
{T} : Ajoutez {G}{U}.
450816
GermanArixmethes, die schlummernde InselLegendäre Kreatur — KrakeArixmethes, die schlummernde Insel, kommt getappt mit fünf Schlummermarken ins Spiel.
Solange Arixmethes mindestens eine Schlummermarke auf sich liegen hat, ist sie ein Land. (Sie ist keine Kreatur.)
Immer wenn du einen Zauberspruch wirkst, kannst du eine Schlummermarke von Arixmethes entfernen.
{T}: Erzeuge {G}{U}.
450698
ItalianArixmetes, Isola SopitaCreatura Leggendaria — KrakenArixmetes, Isola Sopita entra nel campo di battaglia TAPpato con cinque segnalini sopore.
Fintanto che Arixmetes ha un segnalino sopore, è una terra. (Non è una creatura.)
Ogniqualvolta lanci una magia, puoi rimuovere un segnalino sopore da Arixmetes.
{T}: Aggiungi {G}{U}.
450875
Japaneseまどろむ島、アリクスメテス伝説のクリーチャー — クラーケンまどろむ島、アリクスメテスはタップ状態でまどろみカウンターが5個置かれた状態で戦場に出る。
まどろむ島、アリクスメテスの上にまどろみカウンターが置かれているかぎり、これは土地である。(これはクリーチャーではない。)
あなたが呪文を唱えるたび、あなたはまどろむ島、アリクスメテスの上からまどろみカウンターを1個取り除いてもよい。
{T}:{G}{U}を加える。
450934
Portuguese (Brazil)Arixmetes, Ilha HibernanteCriatura Lendária — KrakenArixmetes, Ilha Hibernante, entra no campo de batalha virado com cinco marcadores de hibernação.
Enquanto Arixmetes tiver um marcador de hibernação, ele é um terreno. (Não é uma criatura.)
Toda vez que você conjura uma mágica, você pode remover um marcador de hibernação de Arixmetes.
{T}: Adicione {G}{U}.
450993
SpanishArixmetes, la Isla DormidaCriatura legendaria — KrakenArixmetes, la Isla Dormida entra al campo de batalla girado con cinco contadores de letargo sobre él.
Mientras Arixmetes tenga un contador de letargo sobre él, es una tierra. (No es una criatura.)
Siempre que lances un hechizo, puedes remover un contador de letargo de Arixmetes.
{T}: Agrega {G}{U}.
450757

Rulings

datetext
2020-08-07Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
2020-08-07Arixmethes can't be played as a land.
2020-08-07Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.
2020-08-07Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
2020-08-07Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
2020-08-07Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
2020-08-07While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.

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