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Fall of the Impostor KHM

Card

id43375
artistEric Deschamps
artistIds37970e22-9cee-44c1-af44-5ee27cf26b76
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, W
colorIndicator
colorsG, W
defense
duelDeck
edhrecRank9595
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight1
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{1}{G}{W}
manaValue3
nameFall of the Impostor
number208
originalPrintings
originalReleaseDate
originalText(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
otherFaceIds
power
printingsKHM
promoTypes
rarityuncommon
rebalancedPrintings53c29ebf-2d32-5d5c-b724-6d8aed0fdcc1
relatedCards
securityStamp
setCodeKHM
side
signature
sourceProducts{'foil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '646f84e7-6785-5e56-a1d7-2d2d228f110c', '830899f1-043e-54a3-90f4-a885ba5218ba', 'a01a5f33-7271-5608-a1de-c48c65d23822'], 'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '58259739-0f8a-5f17-9645-5189b052dc13', 'a01a5f33-7271-5608-a1de-c48c65d23822']}
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
toughness
typeEnchantment — Saga
typesEnchantment
uuidd757bcb3-e373-533f-8baa-054d7d35fb3a
variations
watermark
setNameKaldheim

Identifiers

id43375
cardKingdomEtchedId
cardKingdomFoilId240982
cardKingdomId240522
cardsphereFoilId73475
cardsphereId73602
deckboxId54877
mcmId530857
mcmMetaId328932
mtgArenaId75255
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8cfbe12f-3c19-5193-8c88-92fb77654247
mtgoFoilId
mtgoId87759
multiverseId503824
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd7de696a-49c2-421d-a86c-bcffd68870c6
scryfallIllustrationId6eca9b36-6bad-4562-a39e-215931b102a8
scryfallOracleId54deeeef-be90-4975-9213-8355ddf3ce0c
tcgplayerEtchedProductId
tcgplayerProductId230431
uuidd757bcb3-e373-533f-8baa-054d7d35fb3a

Legalities

id43375
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd757bcb3-e373-533f-8baa-054d7d35fb3a
vintageLegal

Purchase URLs

id43375
cardKingdomhttps://mtgjson.com/links/ce704e9b9ab98cdc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/43989c3e6fa260c2
cardmarkethttps://mtgjson.com/links/962064a70d8897f4
tcgplayerhttps://mtgjson.com/links/d89487d937ef656c
tcgplayerEtched
uuidd757bcb3-e373-533f-8baa-054d7d35fb3a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified冒名客之死结界 — 传纪(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I, II — 在至多一个目标生物上放置一个+1/+1指示物。
III — 选择目标对手。放逐一个由他操控的生物,且须为这些生物中力量最大者。
506533
Chinese Traditional冒名客之死結界 — 傳紀(於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到III後犧牲之。)
I, II — 在至多一個目標生物上放置一個+1/+1指示物。
III — 選擇目標對手。放逐一個由他操控的生物,且須為這些生物中力量最大者。
506834
FrenchChute de l'imposteurEnchantement — saga(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I , II — Mettez un marqueur +1/+1 sur jusqu'à une créature ciblée.
III — Exilez une créature avec la force la plus élevée parmi les créatures qu'un adversaire ciblé contrôle.
504727
GermanSturz des EmporkömmlingsVerzauberung — Sage(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.)
I, II — Lege eine +1/+1-Marke auf bis zu eine Kreatur deiner Wahl.
III — Schicke eine Kreatur mit der höchsten Stärke unter den Kreaturen, die ein Gegner deiner Wahl kontrolliert, ins Exil.
504125
ItalianCaduta dell'ImpostoreIncantesimo — Saga(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I, II — Scegli fino a una creatura bersaglio. Metti un segnalino +1/+1 su di essa.
III — Esilia una creatura con la forza maggiore tra le creature controllate da un avversario bersaglio.
505028
Japanese騙し屋の崩落エンチャント — 英雄譚(この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IIIの後に、生け贄に捧げる。)
I, II ― クリーチャー最大1体を対象とする。それの上に+1/+1カウンター1個を置く。
III ― 対戦相手1人を対象とする。そのプレイヤーがコントロールしているクリーチャーの中で最大のパワーを持つクリーチャー1体を追放する。
505329
Korean흉내꾼의 몰락부여마법 — 서사시(이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. III 이후에 희생한다.)
I, II — 생물을 최대 한 개까지 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다.
III — 상대를 목표로 정한다. 그 플레이어가 조종하는 생물들 중 가장 높은 공격력을 가진 생물을 추방한다.
505630
Portuguese (Brazil)Queda do ImpostorEncantamento — Saga(Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.)
I , II — Coloque um marcador +1/+1 em até uma criatura alvo.
III — Exile uma criatura com o maior poder dentre as criaturas que o oponente alvo controla.
505931
RussianПадение СамозванцаЧары — Сага(При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после III.)
I, II — Положите один жетон +1/+1 на не более чем одно целевое существо.
III — Изгоните существо с наибольшим значением силы среди существ под контролем целевого оппонента.
506232
SpanishCaída del ImpostorEncantamiento — Saga(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I, II — Pon un contador +1/+1 sobre hasta una criatura objetivo.
III — Exilia una criatura con la mayor fuerza entre las criaturas que controla el oponente objetivo.
504426

Rulings

datetext
2021-02-05A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2021-02-05Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05If the target player controls more than one creature tied for the greatest power among creatures that player controls, you choose which one of them is exiled.
2021-02-05Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2021-02-05Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
2021-02-05The chapter III ability doesn’t target any creatures. For example, a creature with protection from white could be exiled this way.
2021-02-05The greatest power among creatures target opponent controls is determined solely by evaluating the creatures that player controls at that time. You won’t consider creatures controlled by any other player.

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